Книги

Super Mario. Как Nintendo покорила мир

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Jesper Juul. A Casual Revolution: Reinventing Video Games and Their Players. Cambridge, MA: MIT Press, 2010.

John C. Beck, Mitchell Wade. The Kids Are Alright: How the Gamer Generation Is Changing the Workplace. Boston: Harvard Business Press, 2006.

John Leguizamo. Pimps, Ho, Playa Hatas, and All the Rest of My Hollywood Friends. New York: Ecco/Harper Collins, 2006.

Jonathan Bender. LEGO: A Love Story. New York: Wiley, 2010.

Michael Lewis. Pacific Rift: Why Americans and Japanese Don’t Understand Each Other. New York: W. W. Norton Press, 1993.

Osame Inoue. Nintendo Magic: Winning the Videogame Wars. Tokyo: Vertical, 2010.

Randall Stross. Planet Google: One Company’s Audacious Plan to Organize Everything We Know. New York: Free Press, 2008.

Rusel DeMaria, Johnny L. Wilson. High Score! The Illustrated History of Video Games. New York: Osborne/McGraw-Hill, 2002.

Scott Cohen. Zap!: The Rise and Fall of Atari. New York: McGraw-Hill Company, 1984.

Shanna Compton ed. Gamers: Writers, Artists & Programmers on the Pleasure of Pixels. Brooklyn, NY: Soft Skull Press, 2004.

Steve Bloom. Video Invaders. New York: Arco, 1982.

Steven Johnson. Everything Bad Is Good for You: How Today’s Popular Culture Is Actually Making Us Smarter. New York: Riverhead Books, 2005.

Steven Kent. The Ultimate History of Video Games: From Pong to Pokémon. New York: Three Rivers Press, 2001.

Tom Bissell. Extra Lives: Why Video Games Matter. New York: Pantheon Books, 2010.

Tracy Kidder. The Soul of a New Machine. Boston: Little, Brown, 1981.

Van Burnham. Supercade: A Visual History of the Video Game Era, 1971–1984. Cambridge, MA: MIT Press, 2001.

William Dear. Dungeon Master: The Disappearance of James Dallas Egbert III. New York: Houghton Mifflin, 1984.

Бен Мезрич. Миллиардеры поневоле. Альтернативная история создания Facebook (The Accidental Billionaires: The Founding Of Facebook: A Tale of Sex, Money, Genius, and Betrayal). – Москва: Юнайтед Пресс, 2010.

В. Чан Ким, Рене Моборн. Стратегия голубого океана. Как найти или создать рынок, свободный от других игроков (Blue Ocean Strategy. How to Create Uncontested Market Space and Make the Competition Irrelevant). – Москва: Манн, Иванов и Фербер, 2022.

Джейн Макгонигал. Реальность под вопросом. Почему игры делают нас лучше и как они могут изменить мир (Reality is Broken. Why Games Make Us Better and How They Can Change the World). – Москва: Манн, Иванов и Фербер, 2018.